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    The external load of a team-sport athlete can be measured by tracking technologies,

    including global positioning systems (GPS), local positioning 3️⃣ systems (LPS), and

    vision-based systems. These technologies allow for the calculation of displacement,

    velocity and acceleration during a match or 3️⃣ training session. The accurate

    quantification of these variables is critical so that meaningful changes in team-sport

    athlete external load can 3️⃣ be detected. High-velocity running, including sprinting, may

    be important for specific team-sport match activities, including evading an opponent or

    creating 3️⃣ a shot on goal. Maximal accelerations are energetically demanding and

    frequently occur from a low velocity during team-sport matches. Despite 3️⃣ extensive

    research, conjecture exists regarding the thresholds by which to classify the high

    velocity and acceleration activity of a team-sport 3️⃣ athlete. There is currently no

    consensus on the definition of a sprint or acceleration effort, even within a single

    sport. 3️⃣ The aim of this narrative review was to examine the varying velocity and

    acceleration thresholds reported in athlete activity profiling. 3️⃣ The purposes of this

    review were therefore to (1) identify the various thresholds used to classify

    high-velocity or -intensity running 3️⃣ plus accelerations; (2) examine the impact of

    individualized thresholds on reported team-sport activity profile; (3) evaluate the use

    of thresholds 3️⃣ for court-based team-sports and; (4) discuss potential areas for future

    research. The presentation of velocity thresholds as a single value, 3️⃣ with equivocal

    qualitative descriptors, is confusing when data lies between two thresholds. In

    Australian football, sprint efforts have been defined 3️⃣ as activity >4.00 or >4.17 m·s −1

    . Acceleration thresholds differ across the literature, with >1.11, 2.78, 3.00, and

    4.00 3️⃣ m·s −2 utilized across a number of sports. It is difficult to compare literature

    on field-based sports due to inconsistencies 3️⃣ in velocity and acceleration thresholds,

    even within a single sport. Velocity and acceleration thresholds have been determined

    from physical capacity 3️⃣ tests. Limited research exists on the classification of velocity

    and acceleration data by female team-sport athletes. Alternatively, data mining

    techniques 3️⃣ may be used to report team-sport athlete external load, without the

    requirement of arbitrary or physiologically defined thresholds.

    Introduction

    The

    quantification of 3️⃣ athlete external load is of interest to scientists and practitioners,

    for the planning and monitoring of training or competition. Team-sport 3️⃣ athlete external

    load can be quantified using accelerometers, global positioning systems (GPS), local

    positioning systems (LPS), and optical tracking systems. 3️⃣ Except for accelerometers,

    these systems calculate displacement, velocity and acceleration over time. The analysis

    of external load over a match 3️⃣ or training session is termed activity profile (Aughey,

    2011a). Information from the activity profile is used to monitor change across 3️⃣ a

    competitive season or tournament (Bradley et al., 2009; Jennings, D. et al., 2012) and

    allow for the design of 3️⃣ specific training drills (Boyd et al., 2013).

    The activity

    profile of field-based team-sport athletes is well-documented (Aughey, 2011a; Mooney et

    al., 3️⃣ 2011; Jennings, D. H. et al., 2012; Bradley et al., 2013). Activity profile

    analysis typically includes time spent in velocity 3️⃣ or acceleration zones. These zones

    are defined according to threshold values and determined arbitarily, by the proprietary

    software of tracking 3️⃣ systems or expressed relative to a physiological test. Currently,

    there is no consensus on how to determine a velocity or 3️⃣ acceleration threshold. Large

    discrepancies exist in the classification of a sprint effort. The comparison of

    activity profiles across and within 3️⃣ team-sports is consequently difficult.

    The aim of

    this narrative review is to examine the varying velocity and acceleration thresholds

    used to 3️⃣ analyze team-sport athlete external load. Applying a global velocity or

    acceleration threshold does not account for individual differences. Whilst thresholds

    3️⃣ can be individualized, physiological tests comprising continuous or linear movement do

    not reflect changes of direction and acceleration. The current 3️⃣ techniques used to

    analyze external load are therefore inappropriate. Alternate methods, including

    unsupervised data mining techniques, are considered. These techniques 3️⃣ find trends

    within external data and may be useful in informing thresholds.

    Athlete Tracking

    Technologies

    Team-sport athlete external load is collected by 3️⃣ tracking technologies.

    Manual video analysis is an inexpensive method to estimate external load. Athletes are

    filmed by cameras positioned around 3️⃣ a playing area, with footage subjectively coded

    into locomotor categories (Spencer et al., 2004). Manual video analysis requires

    substantial time 3️⃣ demand to examine activity. Validity also has not been established,

    due to the subjective estimation of athlete movement. A tracking 3️⃣ system must be valid

    so meaningful changes in athlete activity profile can be detected. The capacity of a

    human to 3️⃣ consistently reproduce results is also a major limitation of manual video

    analysis. Semi-automated tracking systems were designed to remove the 3️⃣ laborious and

    subjective classification of athlete activity. Commercial systems, including ProZone

    (Di Salvo et al., 2006) and Amisco (Castellano et 3️⃣ al., 2014), can detect the position

    of multiple team-sport athletes. However, the required equipment is expensive and

    non-portable. Activity profiles 3️⃣ therefore cannot be collected without the elaborate

    infrastructure. Athlete movement is also collected in a two-dimensional plane, with

    changes in 3️⃣ position due to vertical movement going undetected (Barris and Button,

    2008).

    Accelerometers are wearable sensors that directly quantify athlete load in

    3️⃣ three-dimensional planes. Accelerometers have been utilized in field-based (Mooney et

    al., 2013) and court-based (Cormack et al., 2014) team-sports however, 3️⃣ accelerometers

    cannot calculate an athlete's position relative to a playing area. Consequently, the

    time and distance covered by an athlete 3️⃣ at varying velocities are unable to be

    quantified. The use of GPS to collect the distance and velocities of field-based

    3️⃣ team-sport athletes is well-documented (Buchheit et al., 2010b; Jennings, D. H. et al.,

    2012; Varley et al., 2013b). A recent 3️⃣ review has examined factors influencing the

    setup, analysis and reporting of GPS data, for use in team-sports (Malone et al.,

    3️⃣ 2024).

    Large variations exist in GPS estimates of changes in velocity, between models

    and units from the same manufacturer (Buchheit et 3️⃣ al., 2014). During simultaneous

    capture of a sled dragging exercise, small to very large between-model and unit

    differences were observed 3️⃣ in 15 Hz GPS units (Buchheit et al., 2014). These units were

    manufactured with a 10 Hz GPS but upsampled 3️⃣ to 15 Hz (Aughey, 2011a). In 10 Hz GPS,

    acceleration and deceleration movements have a large between-unit coefficient of

    variation 3️⃣ (CV) of 31–56% (Varley et al., 2012). A variety of factors may influence GPS

    measures of acceleration and velocity. The 3️⃣ accuracy of GPS to measure instantaneous

    velocity is limited by unit processing speed, location, antenna volume, and chipset

    capacity. Quantification 3️⃣ of instantaneous velocity is up to three times more accurate

    in 10 Hz GPS units compared to 5 Hz (Varley 3️⃣ et al., 2012). When measuring acceleration

    and deceleration, 10 Hz units still differ by ~10% when compared to a laser 3️⃣ device

    (Varley et al., 2012).

    Whilst GPS quantifies the position and velocities of field-based

    team-sport athletes (Aughey, 2011a), GPS cannot be 3️⃣ used with court-based sports held

    indoors, due to no satellite reception. The development of radio-frequency (RF) based

    LPS, including the 3️⃣ Wireless ad hoc System for Positioning (WASP), allows athlete

    movement to be captured indoors (Hedley et al., 2010). Local position 3️⃣ systems (LPS)

    sample at up to 1000 Hz with generally superior accuracy compared to GPS (Stevens et

    al., 2014). During 3️⃣ varying speed and change of direction movement, the average

    acceleration and deceleration derived from LPS was within 2% of Vicon 3️⃣ (Stevens et al.,

    2014). Although, accuracy for peak acceleration and deceleration is limited, LPS can

    measure average change in velocity 3️⃣ or time spent in various acceleration

    thresholds.

    Distance Covered

    A common athlete activity profile measure is the total

    distance covered. English Premier 3️⃣ League athletes cover an average of 10,714 m during

    matches (Bradley et al., 2009), less than One Day International (ODI) 3️⃣ cricketers at

    15,903 m per match (Petersen et al., 2009). Elite Australian footballers may record

    total distances of up to 3️⃣ 12,939 m (Coutts et al., 2010). The total distance covered

    during matches varies across athlete age (Buchheit et al., 2010a), 3️⃣ position and

    competition level (Jennings, D. H. et al., 2012). When total distance covered is

    expressed per minute of match 3️⃣ duration, soccer athletes cover 104 m·min−1 (Varley et

    al., 2013b). Australian footballers may average 157 m·min−1 (Aughey, 2011b) whilst

    elite 3️⃣ rugby league players cover up to 97 m·min−1 (Varley et al., 2013b).

    Sport-specific constraints, including positional or tactical roles, may 3️⃣ contribute to

    these differences. The higher total distance in Australian football may be attributed

    to the unlimited interchange policy (removed 3️⃣ in 2024), and the smaller field size

    available to soccer and rugby league athletes (Varley et al., 2013b). The total

    3️⃣ distance covered should be presented per minute of match duration or time spent on

    field/ in a training drill (Aughey, 3️⃣ 2011a).

    Court-based athletes have a smaller playing

    area compared to their field-based counterparts, yet cover similar meters per minute.

    There is 3️⃣ limited activity profile research on court-based athletes. State-level female

    basket ballers cover 127–136 m·min−1 during matches (Scanlan et al., 2012), 3️⃣ higher than

    junior males (115 m·min−1) and similar to state- (126–132 m·min−1) and national

    (130–133 m·min−1) male basketballers (Scanlan et 3️⃣ al., 2011). In semi-elite netball,

    center (C) athletes cover up to 133 m·min−1 compared to goal keepers (GK) and goal

    3️⃣ shooters (GS), who average 71 and 70 m·min−1, respectively (Davidson and Trewartha,

    2008). These differences could be due to the 3️⃣ spatial restrictions imposed by each

    playing position although manually estimating distance covered from video may also

    provide unreliable estimates (Barris 3️⃣ and Button, 2008).

    In court-based sports, the ball

    may frequently and chaotically change direction. Court-based athletes must be

    responsive to movement 3️⃣ of the ball, their team-mates and opposition in a small area.

    Athletes may change direction and complete short, high-intensity movements 3️⃣ to cover or

    create space. Although, there are more spatial limitations compared to field-based

    sports, the high frequency of these 3️⃣ actions performed by court-based athletes may

    result in a comparable meters per minute profile. Whilst reporting meters per minute

    gives 3️⃣ an understanding of intensity, granular periods of activity at different

    velocities are lost by aggregating to the total distance covered. 3️⃣ Quantifying the time

    spent and distance covered at varying velocities may be useful in programming training

    and monitoring load.

    Velocity Thresholds

    During 3️⃣ matches or training, the instantaneous

    velocity of an athlete is binned into different zones via threshold values. Velocity

    thresholds are 3️⃣ defined by proprietary software providers (Cunniffe et al., 2009),

    modified from published research (Jennings, D. H. et al., 2012) or 3️⃣ determined

    arbitrarily (Mohr et al., 2003). There is no consensus on how to determine a velocity

    threshold and large discrepancies 3️⃣ exist, even within a single team-sport (Table 1). The

    comparison of activity profile research is consequently difficult.

    TABLE 1

    Table 1.

    Classification 3️⃣ of athlete movement, according to speed zones, in a variety of

    field-based team-sports.

    The inconsistency between velocity thresholds extends to

    qualitative 3️⃣ descriptors. For example, activity may be labeled as low-velocity or

    low-intensity movement. Low-velocity movement, including walking and jogging, could be

    3️⃣ activity between 0 and up to 5.40 m·s−1 (Varley et al., 2013b). Yet in the same sport,

    activity >4.00 m·s−1 3️⃣ was classed as high-speed running (Sullivan et al., 2013). The

    classification of high-velocity or high-intensity movement is also without consistent

    3️⃣ definition. The varying definitions make for a difficult comparison between studies. In

    Australian football, sprint efforts have been defined as 3️⃣ activity >4.00 m·s−1 (Sullivan

    et al., 2013) while a threshold of >4.17 m·s−1 has also been utilized (Aughey, 2010;

    Mooney 3️⃣ et al., 2011). The presentation of thresholds as a single > or < value, with

    ambiguous descriptors, is confusing when 3️⃣ velocity data falls between two thresholds.

    For example, running by professional soccer athletes is described as velocities between

    4.00 and 3️⃣ 5.47 m·s−1 whilst activity >5.50 m·s−1 was considered high-intensity movement

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    values may 3️⃣ influence the frequencies and durations reported. Research describing

    thresholds in this manner should detail how instantaneous velocities are binned into

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    duration of a sprint. In elite female rugby union (Clarke et al., 2014), 3️⃣ hockey

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    Acceleration Thresholds

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    quantification of these variables is dependent upon the validity and reliability of

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    2013a), 3.00 m·s−2 (Hodgson et al., 2014), and 4.00 3️⃣ m·s−2 (Farrow et al., 2008).

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    team-sport athletes was used to create sport-specific threshold values (Dwyer and

    Gabbett, 2012). Match data from five elite 3️⃣ female and male soccer, hockey and

    professional male Australian Football athletes were collected from GPS sampling at 1 Hz

    (Dwyer 3️⃣ and Gabbett, 2012). A frequency distribution of speed (0–7 m·s−1) in 0.1 m·s−1

    increments was computed from the 25 data 3️⃣ sets and an average distribution calculated

    (Dwyer and Gabbett, 2012). Four normally distributed Gaussian curves were then fitted

    to the 3️⃣ averaged velocity distribution curves and the intersecting points used to

    determine thresholds for each sport (Dwyer and Gabbett, 2012). A 3️⃣ frequency distribution

    of acceleration from each data set was calculated and a threshold was based on the

    highest 5% of 3️⃣ accelerations performed (Dwyer and Gabbett, 2012). This threshold was

    then calculated for each pre-determined velocity range and used to identify 3️⃣ sprints

    (Dwyer and Gabbett, 2012). The average velocity distribution for all field-based

    team-sports was similar. Differences between sexes from the 3️⃣ same sport were larger than

    differences across sports (Dwyer and Gabbett, 2012). Six additional sprints, of a short

    duration, would 3️⃣ not have been recorded using the traditional threshold (Dwyer and

    Gabbett, 2012). While the decision to include five movement categories 3️⃣ comprising

    standing, walking, jogging, running, and sprinting, appear to have been arbitrarily

    determined, this is a novel idea compared to 3️⃣ the traditional analysis of athlete

    velocity. This approach was utilized to profile the activity of national level lacrosse

    (Polley et 3️⃣ al., 2024) and youth female field hockey (Vescovi, 2014) athletes. However,

    the 1 Hz GPS units used have a very 3️⃣ large (77.2%) CV when measuring short sprint

    efforts (Jennings et al., 2010). Consequently, data obtained from 1 Hz GPS during 3️⃣ these

    movements, and the results presented, should be interpreted with extreme caution. The

    small sample size is also limited in 3️⃣ detecting meaningful change across and between

    sports. Decelerations or negative changes in velocity were also removed from the

    analysis, likely 3️⃣ due to the poor capacity of GPS to accurately quantify these movements

    (Buchheit et al., 2014).

    The ability to reduce velocity 3️⃣ is termed deceleration. An

    athlete's capacity to efficiently decelerate is important for changing direction

    (Kovacs et al., 2008). The major 3️⃣ components of deceleration include dynamic balance,

    power, reactive, and eccentric strength (Kovacs et al., 2008). In elite team-sport

    athletes, the 3️⃣ substantial eccentric loading during repeated decelerations is likely to

    have a detrimental effect on subsequent 40 m sprint test performance 3️⃣ (Lakomy and

    Haydon, 2004). In collegiate team-sport athletes, muscle damage was induced post 15 ×

    30 m repeated sprints with 3️⃣ a rapid deceleration, interspersed with 60 s of passive

    recovery (Howatson and Milak, 2009). Increased muscle soreness, swelling, creatine

    kinase 3️⃣ efflux and decreased maximum isometric contract was also observed 48–72 h post

    exercise (Howatson and Milak, 2009). Collectively, these results 3️⃣ demonstrate the

    magnitude of muscle and performance damage when team-sport athletes perform repeated

    deceleration efforts.

    Investigation into the decelerations of team-sport 3️⃣ athletes

    during matches is limited. In elite male rugby seven matches, decelerations were

    classified as moderate (−4.00 to −2.00 m·s−2) 3️⃣ or high (> 4.00 m·s−2) and occurred for a

    minimum of 0.40 s (Higham et al., 2012). It is unclear 3️⃣ why these zones were chosen. A

    35 and 25% difference in moderate and high decelerations, respectively, existed between

    standards of 3️⃣ play (Higham et al., 2012). The large error of 5 Hz GPS to accurately

    quantify these movements may account for 3️⃣ the difference between playing levels. The

    deceleration of professional rugby league athletes were investigated during two

    competitive seasons (Delaney et 3️⃣ al., 2024). Differences in the maximum value recorded

    over a rolling average, from 1 to 10 min in duration, was 3️⃣ compared across playing

    positions (Delaney et al., 2024). Compared with a 10 min rolling average, a large

    effect was observed 3️⃣ for acceleration and decelerations of 1–2 min. A moderate to small

    effect for 3–7 min duration was also recorded (Delaney 3️⃣ et al., 2024). While this

    approach presents the maximum load of an athlete over varying durations, all

    acceleration and deceleration 3️⃣ measures were modified to estimate the total number of

    accelerations performed (Delaney et al., 2024). This approach could be misleading 3️⃣ as

    energetically, the ability to accelerate and decelerate is different. Using this

    approach, the specific training prescription of deceleration is 3️⃣ consequently

    limited.

    The deceleration output of court-based team-sport athletes remains largely

    unknown. Decelerations account for up to 18% of total distance 3️⃣ covered during

    professional football match play (Akenhead et al., 2013). Decelerations, and their

    distribution over varying epochs, should therefore be 3️⃣ included in the activity profiles

    of court-based team-sport athletes, to ensure appropriate training design for

    competition. The inconsistency previously described 3️⃣ in defining velocity thresholds is

    also evident in research on decelerations. There is currently no consensus on how to

    define 3️⃣ acceleration or deceleration thresholds. While presenting the acceleration

    frequency of team-sport athletes provides a global representation of high-intensity

    movements, limited 3️⃣ research exists on the individualization of acceleration thresholds.

    The classification of accelerations is also dependent upon the sampling epoch utilized,

    3️⃣ which may alter the magnitude of frequencies reported.

    Filtering of Data

    Athlete

    tracking data may be filtered during the post-processing phase. Filtering 3️⃣ involves the

    smoothing of position and reduction of noise using various mathematical algorithms

    (Carling et al., 2008). Noise can be 3️⃣ removed by numerous techniques, each with

    different results. Curve fitting involves a low-order polynomial curve fitted to raw

    trajectory data. 3️⃣ Although, this technique is best for repetitive movements including

    jumping, error may be introduced through poor selection of specific points 3️⃣ that the

    curve is fitted to (Winter, 2009). These points are determined from the raw data and

    consequently, are influenced 3️⃣ by the very noise the filter is trying to eliminate

    (Winter, 2009). Bandpass filtering converts raw data from the spatial 3️⃣ to the time

    domain, typically using a Fast Fourier Transform (FFT). High-frequency signal,

    uncharacterize of normal human movement, is eliminated 3️⃣ before data is converted back

    into the spatial domain through an inverse FFT (Wundersitz, D. et al., 2024). However,

    the 3️⃣ threshold used as the optimal cut-off frequency is arbitary and typically chosen

    via visual inspection (Wundersitz, D. et al., 2024). 3️⃣ Digital filtering analyzes the

    frequency spectrum of both signal and noise. The signal typically occupies the lower

    end of a 3️⃣ frequency spectrum and overlaps with the noise, which is typically observed at

    a higher frequency (Winter, 2009). A low-pass filter 3️⃣ permits the lower frequency

    signals while consequently reducing the higher frequency noise. Low-pass filtering can

    be used when analyzing trajectory 3️⃣ data (Winter, 2009).

    The filtering of athlete

    external load data is dependent upon the tracking system utilized. Filtering may occur

    on 3️⃣ raw positional data at the instruction of the tracking system manufacturer (Stevens

    et al., 2014). Derived measures, including metabolic power 3️⃣ from GPS (Di Prampero et

    al., 2005; Osgnach et al., 2010) are also filtered at unspecified frequencies during

    the post-processing 3️⃣ stage. Butterworth (Stevens et al., 2014) and Kalman (Sathyan et

    al., 2012) filters are typically used for LPS data. There 3️⃣ is limited information on how

    filters are used in optical player tracking systems and GPS. Filtering may account for

    the 3️⃣ 24% difference in sprint distance between real-time and post-match Australian

    football GPS data (Aughey and Falloon, 2010) although no detail 3️⃣ was presented on how

    the manufacturer explains these discrepancies. It is important to know how the

    manufacturer of an athlete 3️⃣ tracking system filters raw data, particularly when

    inferences from external load are used to make decisions on programming training

    (Borresen 3️⃣ and Lambert, 2009; Rogalski et al., 2013). The filtering of accelerometer

    data has recently been examined (Boyd et al., 2011). 3️⃣ Only one of the 13 filters was

    strongly related (mean bias; −0.01 ± 0.27 g; CV 5.5%) to the criterion 3️⃣ measure, Vicon

    (Wundersitz, D. et al., 2024). Information on filtering is rarely presented from GPS or

    LPS data when time 3️⃣ spent or distance covered in velocity bands are reported. The

    filtering of raw data from an athlete tracking system has 3️⃣ a substantial impact on the

    frequencies and distances covered in velocity or acceleration zones (Wundersitz, D. et

    al., 2024). Prior 3️⃣ to reporting team-sport athlete activity profiles, researchers should

    detail the type of filtering applied to raw data.

    Individualized Thresholds

    Activity

    profile data 3️⃣ reported as an average across a team (Aughey, 2011b) or position (Mooney

    et al., 2011; Varley and Aughey, 2013) does 3️⃣ not account for differences in individual

    physical capacity. The use of a single sprinting or high-velocity threshold, for all

    athletes 3️⃣ within a team, also does not consider the differences between individual

    athletes. Although, team-sport matches are contested at an absolute 3️⃣ level, the same

    external load calculated by a high-velocity or sprinting threshold, for two athletes

    could represent a different internal 3️⃣ load based on individual characteristics

    (Impellizzeri et al., 2004). Athlete movement may be expressed relative to a

    physiologically defined variable. 3️⃣ High-intensity activity can be classified as greater

    than the second ventilatory threshold (VT 2 ), obtained during a maximal aerobic

    3️⃣ capacity (VO 2max ) test. The VT 2 is the point where CO 2 production exceeds O 2

    consumption during 3️⃣ exercise (Davis, 1985). It is assumed that activity beyond this

    point cannot be sustained for prolonged periods due to the 3️⃣ athlete no longer being in a

    steady state (Davis, 1985). During team-sport matches, activity below the VT 2 can

    likely 3️⃣ be continued for a prolonged duration. In male soccer athletes, distance covered

    at or greater than vVT 2 was 167% 3️⃣ higher or a very large effect when compared to a

    threshold of 5.50 m·s−1 (Abt and Lovell, 2009). A 44% 3️⃣ variation in athlete rank,

    calculated by distance covered at high-speed, was observed between the two thresholds

    (Abt and Lovell, 2009). 3️⃣ Individual VT 2 has also been measured in professional soccer

    athletes (Lovell and Abt, 2012). The resulting vVT 2 was 3️⃣ compared to an arbitrary

    velocity (4.00 m·s−1) threshold (Lovell and Abt, 2012). High-speed running distance was

    overestimated by 9% when 3️⃣ arbitrary thresholds were used (Lovell and Abt, 2012). For

    individual athletes, this range could be between 22% lower and 33% 3️⃣ higher (Lovell and

    Abt, 2012). In elite female rugby sevens athletes, a physiologically-defined threshold

    corresponding to treadmill speed at VT 3️⃣ 2 was compared to a cohort average (3.50 m·s−1)

    value (Clarke et al., 2014). When individualized thresholds were used, high-intensity

    3️⃣ running was up to 14% over or under-estimated compared to the cohort mean VT 2 derived

    threshold (Clarke et al., 3️⃣ 2014). Distance covered at high-speed may therefore be

    underestimated by traditional thresholds.

    While the individualization of velocity

    thresholds is a well-reasoned 3️⃣ approach to assess external load, conjecture exists on

    the implementation of an incremental treadmill protocol, conducted within a laboratory,

    and 3️⃣ its application to team-sports. The individualization of velocity thresholds,

    derived from a continuous running protocol, does not consider the change 3️⃣ of direction

    and acceleration movements, frequent in team-sports (Lovell and Abt, 2012). Whilst

    speed thresholds have been individualized in field-based 3️⃣ team-sports (Abt and Lovell,

    2009; Lovell and Abt, 2012; Clarke et al., 2014), limited research exists on

    court-based team-sports.

    Athlete thresholds 3️⃣ for external load can be expressed relative

    to maximum speed attained during sprint testing. The external load of junior-elite male

    3️⃣ soccer athletes was compared using absolute (>5.27 m·s−1) or individual thresholds by

    obtaining the peak running velocity during the fastest 3️⃣ 10 m split of a 40 m sprint

    (Buchheit et al., 2010b). Athletes in the highest playing standard (U18 years 3️⃣ of age)

    performed more repeated-sprint efforts when activity was assessed using absolute

    thresholds (Buchheit et al., 2010b). Younger players (U13 3️⃣ and U14 years of age)

    recorded more sprinting activity with individualized thresholds (Buchheit et al.,

    2010b). In junior male rugby 3️⃣ league athletes, when an individualized threshold of peak

    velocity obtained during the final 20 m of a 40 m sprint 3️⃣ test was compared with

    absolute speed (>5.00 m·s−1) thresholds, younger athletes (U13) performed likely

    (effect size = 0.43–0.58) greater high-speed 3️⃣ running compared to their older (U14 and

    U15 years of age) counterparts (Gabbett, 2024). The total high-intensity running

    performed by 3️⃣ junior athletes may be altered when expressed relative to a movement

    threshold obtained during maximal sprinting (Buchheit et al., 2010b; 3️⃣ Gabbett, 2024).

    Inconsistencies therefore exist in the recorded sprinting distance according to the

    velocity threshold used.

    Expressing a team-sport athlete's data 3️⃣ relative to a

    physiologically defined threshold is an individualized approach that may benefit the

    training prescription for players. Although, an 3️⃣ advancement on the use of arbitrarily

    derived velocity thresholds, limited research exists on how to individualize

    accelerations. Accelerations require more 3️⃣ energy than constant velocity (Osgnach et

    al., 2010). Without information on how to classify accelerations, individualized

    thresholds are therefore limited 3️⃣ in their use for team-sport athletes, including those

    who participate in court-based sports.

    Relationship of High-Intensity Activity to Match

    Performance

    The capacity 3️⃣ to accelerate and sprint is important for team-sport match

    performance. In junior-elite Australian Football, athletes faster over a 5 and 3️⃣ 20 m

    split acquired the most kicks and disposals during matches, compared with their slower

    counterparts (Young and Pryor, 2007). 3️⃣ During elite matches, a relationship exists

    between athlete physical capacity and the number of disposals. This relationship is

    mediated by 3️⃣ the amount of high intensity-running (HIR) m·min−1 or distance traveled at

    >4.17 m·s−1 (Mooney et al., 2011). Sophisticated modeling techniques 3️⃣ may therefore be

    able examine the effect of contextual and match-related factors on team-sport athlete

    running intensity.

    The relationship between physical 3️⃣ capacity and match performance in

    professional soccer was examined across three top English leagues (Bradley et al.,

    2013). Total distance 3️⃣ covered and HIR >5.50 m·s−1 was captured via semi-automatic

    tracking (Bradley et al., 2013). Less total and HIR distance occurred 3️⃣ at a higher than

    a lower playing standard. Physical capacity, defined as score on the Yo-Yo intermittent

    recovery two (IR2) 3️⃣ test, was correlated with HIR distance (Bradley et al., 2013). In

    junior-elite male soccer athletes, the relationship between external load, 3️⃣ defined as

    movement >4.47 m·s−1 and physical capacity, quantified as score on the Yo-Yo IR1, was

    position dependent. Poor correlations 3️⃣ were observed between match running performance

    and athlete physical capacity in all positions except strikers. However, the 1 Hz GPS

    3️⃣ units used have poor validity (CV% of 11–30%) for assessing HIR (Coutts and Duffield,

    2010). To truly quantify the relationship 3️⃣ between athlete match external load and

    physical capacity, tracking technologies that are accurate at detecting movement within

    a range of 3️⃣ intensities should also be used. Although, the relationship between match

    outcomes, athlete performance, and external load have been examined, research 3️⃣ has

    applied a mean velocity threshold to all athletes within a team (Mooney et al., 2011;

    Bradley et al., 2013). 3️⃣ The justification for these thresholds is typically based on

    other literature or arbitarily determined. Individualizing velocity thresholds may

    allow for 3️⃣ a detailed analysis of the relationship between athlete external load and

    match outcome, although physiologically defined thresholds are limited in 3️⃣ their

    application for defining accelerations (Varley and Aughey, 2013). The majority of

    research on the relationship between athlete performance and 3️⃣ external load has focused

    on males competing in team-sports, with limited information on female athletes

    (Costello et al., 2014).

    Thresholds for 3️⃣ Male and Female Team-Sport Athletes

    Men and

    women compete in team-sports at an elite level. Tracking technologies, including GPS,

    are used 3️⃣ to collect the activity profiles of male and female team-sport athletes

    (Gabbett and Mulvey, 2008; Dwyer and Gabbett, 2012; Vescovi, 3️⃣ 2014). There are

    differences in physiological capacities between sexes, including aerobic fitness and

    absolute sprinting ability (Mujika et al., 2009). 3️⃣ Consequently, the physiological cost

    of high-speed running may be substantially different for male and female team-sport

    athletes. Although, lower speed 3️⃣ thresholds are suggested for female team-sport athletes

    (Dwyer and Gabbett, 2012), limited research exists on the application of these

    thresholds. 3️⃣ An under- or over-estimation of external load may occur if female athletes

    use thresholds initially developed for male athletes.

    Thresholds developed 3️⃣ for male

    team-sport athletes have been applied to female external load data. During

    international female hockey matches, the average number 3️⃣ (17) of sprints completed was

    lower than the mean number (30) performed by male athletes (Macutkiewicz and

    Sunderland, 2011). However 3️⃣ a sprinting threshold of 5.2 m·s−1, adapted from research on

    male soccer athletes (Bangsbo, 1992), was applied to female match 3️⃣ data. Since there are

    sex differences in sprinting speed (Mujika et al., 2009), the reduction in mean sprints

    observed during 3️⃣ international female hockey could be due to the inappropriate use of a

    velocity threshold designed for males. In soccer, male 3️⃣ velocity thresholds have also

    been applied to female external load data (Krustrup et al., 2005; Mohr et al., 2008).

    However, 3️⃣ the sprinting speed of female soccer athletes varies across age (Vescovi et

    al., 2011) and differs compared to males (Mujika 3️⃣ et al., 2009). To develop female

    specific values, varying velocity thresholds have been used in soccer (Vescovi, 2012).

    During competitive 3️⃣ matches, sprinting by professional female soccer athletes accounts

    for 5.3% of total distance covered when categorized as activity >5.0 m·s−1 3️⃣ (Vescovi,

    2012). However, if the threshold is increased to >6.9 m·s−1, similar to thresholds used

    for male team-sport athletes (Varley 3️⃣ et al., 2013b), little to no sprinting is recorded

    (Vescovi, 2012). A ceiling effect may therefore be present when using 3️⃣ thresholds

    originally developed for male team-sport athletes. Although, the use of varying

    velocity thresholds is a guide in the development 3️⃣ of sprinting values for female

    soccer, this approach does not consider the individual physiological differences

    between athletes.

    The individualization of velocity 3️⃣ thresholds for female athletes has

    recently been examined. In elite female rugby sevens athletes, a male velocity

    threshold (5.0 m·s−1), 3️⃣ individual and cohort mean vVT 2 speed, was used to determine

    distance covered at high-intensity (Clarke et al., 2014). The 3️⃣ absolute amount of match

    high-intensity running was underestimated by up to 30% when using a velocity threshold

    designed for male 3️⃣ athletes (Clarke et al., 2014). The individualized threshold under-

    or over-estimated high-intensity running by up to 14% when compared to 3️⃣ the cohort mean

    vVT 2 speed threshold of 3.5 m·s−1 (Clarke et al., 2014). Individualizing the

    high-intensity running threshold, assessed 3️⃣ via a linear physiological test, of female

    team-sport athletes may allow for customized training prescription. However,

    individualization requires a time-consuming 3️⃣ and expensive laboratory-based VO 2max

    test, which can be difficult to implement with a large number of athletes in a

    3️⃣ team-sport setting. Alternatively, the maximal aerobic speed (MAS) of an athlete is

    highly-correlated with maximal oxygen uptake (Léger and Boucher, 3️⃣ 1980) and reflects

    running economy (Di Prampero et al., 1986). Assessment of MAS can occur on a large

    number of 3️⃣ athletes during an incremental field running test (Buchheit et al., 2013).

    The relationship between MAS and high-intensity running has been 3️⃣ assessed in youth male

    soccer athletes (Buchheit et al., 2013) although, to date, no research exists on

    individualizing the velocity 3️⃣ thresholds of female team-sport athletes using MAS testing

    results. For female team-sport athletes who cannot complete individualized

    physiological or field 3️⃣ testing, a threshold of 3.5 m·s−1 could be used as guide for

    high-intensity running, although differences between playing position and 3️⃣ standard are

    not accounted for with this fixed threshold.

    The development and implementation of

    female-specific thresholds, according to playing standard and 3️⃣ position, should be

    investigated. Although, thresholds have been developed for female athletes competing in

    field-based sports (Dwyer and Gabbett, 2012; 3️⃣ Clarke et al., 2014), there are no

    thresholds specifically for court-based sports. Netball, for example, is a court-based

    team-sport played 3️⃣ indoors by elite female athletes. Due to the lack of research on

    female court-based sports, there is limited information on 3️⃣ how to quantify velocity and

    acceleration thresholds for netball athletes.

    Alternate Approaches to Classify Athlete

    Activity

    Data mining is a research area 3️⃣ that aims to discover regularity from within

    large datasets and yield insights that are not possible using conventional statistics

    (Chen 3️⃣ et al., 1996). Large databases, such as the external load obtained from tracking

    technologies, can therefore be investigated. Knowledge may 3️⃣ be extracted through data

    mining techniques including classification, where data are sorted into predefined

    classes based on some common features 3️⃣ (Chen et al., 1996). These methods are

    alternative approaches to the individualization of team-sport athlete external load.

    For example, the 3️⃣ latent properties of external load from a single athlete can be found

    using data mining approaches. Velocity or acceleration thresholds 3️⃣ are therefore derived

    directly from the sampled data and can be examined across age, sex, playing standard,

    or position.

    Relationships between 3️⃣ latent properties in data that may impact athletic

    performance can be uncovered using data mining (Ofoghi et al., 2013). Machine 3️⃣ learning,

    a data mining technique, has been used to discover the physiological capacities

    required to medal in sprint cycling (Ofoghi 3️⃣ et al., 2010). A recent review (Ofoghi et

    al., 2013) highlighted the lack of a contemporary framework for analyzing the 3️⃣ match

    performance data of elite athletes. For example, a traditional statistical analysis on

    the performance of a team-sport athlete during 3️⃣ passing chains may consider a direct

    relationship with a dependent variable. However, this type of analysis ignores the

    context of 3️⃣ data collection (Ofoghi et al., 2013). Using data mining techniques, the

    hidden features that may impact upon passing quality could 3️⃣ be examined, going beyond a

    superficial analysis (Ofoghi et al., 2013).

    An alternative approach is mediation

    analysis, a statistical technique that 3️⃣ examines the relationship between the dependent

    variable and independent variables to identify plus explain process. Mediation analysis

    has been applied 3️⃣ in elite Australian Football to examine inter-relationships between

    athlete capacity, match intensity and performance (Mooney et al., 2011). Playing

    position 3️⃣ and experience influence the relationship between an athlete's capacity, match

    activity profile and possession output (Mooney et al., 2011). Linear 3️⃣ techniques

    including discriminant analysis (Castellano et al., 2012) and generalized linear

    modeling have also been used to examine team-sport performance. 3️⃣ However, linear

    techniques may not be an optimum method to analyze the match performance of dynamic and

    chaotic team-sports.

    In contrast, 3️⃣ non-linear data mining techniques are not constrained

    to a single linear variable. Decision trees, a non-linear technique, have been used 3️⃣ to

    explain match outcome in Australian football (Robertson et al., 2024), classify

    team-sport activities from a wearable sensor (Wundersitz, D.W. 3️⃣ et al., 2024) and

    explore the attacker and defender interaction during invasion sports (Morgan et al.,

    2013). Decision trees involve 3️⃣ the repeated partitioning of data, based on input fields

    that create branches which can be further split to differentiate the 3️⃣ dependent

    variable. Decision trees can handle missing data and provide an intuitive analysis of a

    dataset (Morgan et al., 2013). 3️⃣ Unlike clustering, decision tree induction is not

    dependent on the selection of a prior distribution.

    Clustering is a data mining

    technique 3️⃣ that could be used to find unknown patterns in large datasets by

    classification, whereby data is grouped based on similarity 3️⃣ (Chen et al., 1996). A

    large dataset can be meaningfully divided into smaller components or categories using

    clustering (Punj and 3️⃣ Stewart, 1983). These categories may be mutually exclusive (Fayyad

    et al., 1996). Categories can also be sorted in a hierarchical 3️⃣ or overlapping manner.

    Gaussian mixture models, a cluster method that contains a prior belief about group

    assignment, have been used 3️⃣ to classify shot making in tennis (Wei et al., 2013). These

    clustering methods represent sub-populations within a dataset and express 3️⃣ the

    uncertainty about cluster assignment. The k-means clustering algorithm divides a

    dataset into a user-specified number of k clusters (Wu 3️⃣ et al., 2008). The k-means

    algorithm starts with k centroids, selected at random. Each data point within the wider

    dataset 3️⃣ is assigned to its nearest centroid, based on similarity. The centroids are

    updated each time a data point is assigned 3️⃣ (Wu et al., 2008). The centroid mean is then

    calculated from the data points allocated to that cluster (Wu et 3️⃣ al., 2008). The size

    of the dataset determines the number of repetitions required for the k-means algorithm

    to reach completion 3️⃣ (Wu et al., 2008). Clustering, via the k-means algorithm, could be

    used in a variety of sport settings, including grouping 3️⃣ the external load of an

    athlete.

    Complex statistical or data mining techniques, including clustering, may

    uncover unknown patterns or counter prior 3️⃣ beliefs. These approaches could be used to

    guide the development of athlete velocity and acceleration thresholds. Self-organizing

    maps (SOM) and 3️⃣ clustering have been utilized in elite rugby union to uncover playing

    styles related to team success (Croft et al., 2024). 3️⃣ The coordination patterns during

    three different basketball shots from varying distances have also been classified using

    SOM (Lamb et al., 3️⃣ 2010). The lowest variability was recorded in the three-point and

    hook shots. The SOM displayed a movement output that differed 3️⃣ unexpectedly from

    traditional analysis, including visual inspection and time series data (Lamb et al.,

    2010). A movement analyst with experience 3️⃣ and prior knowledge or bias may have been

    distracted by other information compared to a SOM, that has a more 3️⃣ objective

    methodology (Lamb et al., 2010). These approaches could also be used to group athlete

    velocity data, without the requirement 3️⃣ of a human input threshold based on a

    physiologically defined or arbitary value. These groups could be formed irrespective of

    3️⃣ an athlete's age, sex, position, or playing standard. Patterns within athlete movement,

    including velocities and accelerations performed, could be derived 3️⃣ by applying

    clustering techniques to external load data.

    The accelerometer derived PlayerLoad™ data

    of elite female netball athletes was grouped by 3️⃣ k-means clustering (Young et al.,

    2024). Optimal clustering was the greatest Euclidean distance obtained from two to five

    clusters (Young 3️⃣ et al., 2024). The seven netball playing positions were divided into

    two groups according to playing intensity and relative time 3️⃣ spent in a low-intensity

    zone (Young et al., 2024). The PlayerLoad™ for the goal based positions was lower than

    the 3️⃣ attacking and wing positions, likely due to the time spent performing low intensity

    activity (Young et al., 2024). This study 3️⃣ was the first to use data mining techniques,

    including k-means clustering, to examine athlete load data. However, only accelerometer

    data 3️⃣ was investigated and not the position of an athlete, from GPS or LPS. Capturing

    the position of an athlete allows 3️⃣ for the calculation of displacement, velocity and

    acceleration. With the large volume of data obtained from athlete tracking systems,

    data 3️⃣ mining represents a technique to gain further insight into athlete activity

    profiles. Consequently, athlete external load could be analyzed without 3️⃣ the requirement

    of an arbitrary or software-implemented threshold.

    Recommendations

    A range of velocity

    thresholds are utilized to classify the sprint effort of 3️⃣ a team-sport athlete.

    Although, thresholds may be individualized (Abt and Lovell, 2009; Clarke et al., 2014),

    applying a global velocity 3️⃣ or acceleration threshold may allow for examination of

    positional and individual differences over time. A practical issue for those monitoring

    3️⃣ activity profiles is determining velocity and acceleration thresholds for a cohort of

    athletes. Selection of these global thresholds is often 3️⃣ arbitary and dependent upon the

    cohort profiled. We recommend that practitioners choose thresholds of an equal

    bandwidth, for example, 0–5, 3️⃣ 15–10, 15–20, 20–25, and ≥25 km·h. The minimum duration

    required for a sprint effort to be recorded should also be 3️⃣ stated.

    For elite female

    team-sport athletes competing in field-based sports, a fixed threshold of 3.5 m·s−1 may

    be used to detect 3️⃣ high-speed activity across a cohort of players (Clarke et al., 2014).

    Since a consensus is yet to be reached on 3️⃣ the physiological tests to determine velocity

    or acceleration thresholds, we recommend that practitioners chose a test deemed most

    appropriate for 3️⃣ their sport. Alternatively, data mining approaches could be used to

    examine the velocity and acceleration output of team-sport athletes. Recently, 3️⃣ the

    velocity, acceleration and angular velocity output of court-based team-sport athletes

    was examined without arbitary thresholds (Sweeting et al., 2024). 3️⃣ Rather than comparing

    the velocity, acceleration and angular velocities performed by individuals as a

    function of time, the similarities between 3️⃣ playing positions according to the movement

    sequences performed. This approach may have application for coaching and conditioning.

    Knowledge of the 3️⃣ movements performed, angle of attack and accelerations may assist with

    planning sport-specific training. Practitioners and scientists can subsequently focus

    on 3️⃣ training the specific movement sequences frequently performed by athletes in each

    playing position. These sequences can also be examined across 3️⃣ different playing

    standards, such as elite and junior-elite levels. Profiling the activity profile across

    the athlete pathway may assist in 3️⃣ preparing team-sport athletes during transition from

    lower to higher levels.

    Conclusion

    Athlete position, velocity, and acceleration can be

    measured during matches or 3️⃣ training via optical tracking, GPS and LPS. The analysis of

    distance, velocity, and acceleration over a specified time epoch is 3️⃣ termed athlete

    activity profile. It is difficult to compare literature on field-based sports due to

    inconsistencies in velocity and acceleration 3️⃣ thresholds, even within a single sport.

    Velocity and acceleration thresholds have been determined from physiological and

    physical capacity tests. Limited 3️⃣ research also exists on female team-sport athletes and

    how to classify their velocity plus acceleration. Alternatively, data mining can derive

    3️⃣ patterns from large datasets. With the large volume of data obtained from athlete

    tracking systems and advancements in classifying movement 3️⃣ patterns during skill or

    endurance performance, data mining is a technique to gain further insight into athlete

    activity profiles. Consequently, 3️⃣ athlete external load could be analyzed without

    velocity or acceleration thresholds. Future work should focus on using data mining

    techniques 3️⃣ to analyze the movement performed by team-sport athletes, particularly elite

    females and those participating in court-based sports.

    Author Contributions

    Conceived

    and designed 3️⃣ the experiments: AS, SC, SM, and RA. Drafted manuscript and prepared

    tables/figures: AS. Edited, critically revised paper, and approved final 3️⃣ version of

    manuscript: AS, SC, SM, and RA.

    Conflict of Interest Statement

    The authors declare that

    the research was conducted in the 3️⃣ absence of any commercial or financial relationships

    that could be construed as a potential conflict of interest.

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